Move and rotate cards, pieces, and dice between holders and/or player hands.
Specify which objects should be moved.
Click Holders / Player Seats...
to enter selection mode, objects in selected Holders / Player Seats will be used. Optionally, use the Select Collections...
button to choose Collections to limit which types of objects will be selected.
Use the button to allow players to choose specific objects from a list with an Automation Question.
To move objects directly from Player Hands, select the Player Seats for each player. Note: not all rooms have Player Seats but they can be added. More Details Here
Specify where objects should move.
Click Holders / Player Seats...
to enter selection mode, cards will be moved to selected Holders and Player Seats.
To move objects directly to Player Hands, select the Player Seats for each player.
How many cards/pieces to move to each Holder / Player Seat.
To deal entire card pile out, set the number to anything larger than the number of objects e.g. 1000.
Use the button to use a number from a Counter widget, or to allow players to change this number with an Automation Question.
Set a maximum number of cards to be put in the To Holders / Player Seats.
Ideal for games where you "Draw to 8" cards, for example.
Add
mode will simply move objects to chosen holders each time the automation is run.
Fill-to
mode will stop adding cards when each holder contains the number of cards/pieces specified in the Number of Objects To Each setting.
Where to place the cards in the To Holders / Player Seats
Bottom of pile
will move cards to the bottom of a stack, or the beginning of spread holders. For multi-group Spread holders, objects will be added to the first group.Top of pile
will move cards to the top of a stack, or the end of spread holders. For multi-group Spread holders, objects will be added to the last group.Group at start
will move cards to a new group before other spread groups. Or to the start of non-multi-group Spread holders.Group at end
will move cards to a new group after other spread groups. Or to the end of non-multi-group Spread holders.Change the order the cards are dealt, when dealing to multiple holders.
Deal one-by-one
will go through the To Holders
giving each one card, then repeat.
Dealing number cards 1-9 to 3 holders would result with: 147 258 369
Move as pile
will go through the To Holders
giving each holder all the necessary cards at once.
Dealing number cards 1-9 to 3 holders would result with: 123 456 789
Choose which of the selected holders are moved to first
This can be used to rotate who gets dealt the first card.
Example: Dealing number cards 1-7 to 3 holders:
0
: 147 25 361
: 36 147 252
: 25 36 1473
: 147 25 36 (same as 0
)4
: 36 147 25 (same as 1
)Use the button to connect this to a counter. Adding 1 to the counter after each deal will rotate who gets dealt the first card.
Flip cards face-up or face-down when moving them.
Determines if moved cards should be flipped face-up, face-down, or kept as-is.
Change the rotation of objects when moving them.
Keep as-is
keeps the object rotation exactly as they are.Fit to holder
will upright each object that doesn't fit into the holder containing that object. e.g. A rectangular card that is upside-down will remain at 180 degrees. A card rotated 45 degrees in a non-rotated holder will be uprighted. A square card (width = height) rotated 90 degrees will remain at 90 degrees.Counterclockwise
and Clockwise
will rotate objects one "step" to the left or right, relative to the current rotation of the object. The steps are specified on the card deck.Randomize
will set the rotation to a random angle, from the angles specified on the card deck.Set To...
disregards the current rotation and sets cards to the specified rotation.