Holders make it easy to organize objects your game. They also allow Automation Buttons to change objects placed within the holder.
Some holders limit which objects can be placed in them.
Basic holders simply organize objects in a stack, but holders can also spread objects out, organize them in a grid, or allow objects placed inside to be moved freely.
Limit what objects can be placed in the holder.
These options control the size of the holder.
Note: size is considered before the rotation option below, so a 100 tall holder rotated 90 degrees will appear 100 wide. This can be desirable in some cases since objects placed in the holder will rotate to match the holder rotation.
Pile
will stack objects directly on top of one another in a single stack.Spread
will splay out objects, allowing players to view and organize them.
When spread is selected:
Multiple Spread Groups
will allow players to organize objects into multiple spread groups. Single Group
limits to only one spread group.Spread Direction
option changes the direction that objects will be spread within the holder. Note: this is applied before the holder rotation.Grid
will organize objects into a grid as shown.Freeform
will allow objects to be placed freely, anywhere within the holder.
When freeform is selected:
Freeform Object Snapping
will enable/disable objects within the holder from snapping together when placed on other similar objects.Text that appears above the holder.
The Stack Tab is the number that appears when two or more objects are stacked on top of each other.
When Hide Stack Tab
is selected this tab will not appear for objects placed in the holder, which hides how large the pile is and removes clutter if the tab won't be used.
The angle of this Holder. Objects placed in the holder will rotate to fit the holder.
Show/hide Recall button. Only visible when a deck/collection is snapped to the holder.
It is recommended to hide the recall button and instead use Automation Buttons for more control.